"Im so sorry about that mistake this is my mistake becoz my machine was running 100time slow thats why i was try to change dropbox location but that time i cant,,thats why i was go for directly reinstall the window..now i have just one choise…"
"This Disscussion not only for ID PASS, We talk about all assets what assests we need and what assets we dont need recheck all assets ( Props / Character / Environments ) Shaders and textures everythings going well or need to fix that.The ASSETS…"
"ya. Andy's right about that. and to streamline it for the rendering people, we could add attrib channels (would have to double check this) that would automatically change the colors to your red, blue, yellow....thingies Bobby was talking about."
"It's actually no problem to split up a single mesh - you just paint the appropriate areas of a texture map with pure red, blue, etc., and then connect the map to the colour input of a surface shader."
"the turbulance field used for Pixidust..becoz before i didn't see the pixidust tutorial which is Iskander uploaded..Iskander gave me link of pixidust tutorials and there are goood options to controll the pixidust..next time i will use…"