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This is an idea to give Cupid more control over his beard. If you like the idea we could implement… Tags: hair, beard iskander Mellakh Mar 9, 2010 38 views
latest version of the jiggle. Also with very minor animation done on the new hair controller. If w… Tags: hair, beard iskander Mellakh Mar 9, 2010 20 views
this is what I propose for the controller for cupids hair. Tags: hair, rig iskander Mellakh Mar 9, 2010 18 views
this is one way we could add more functionality to cupids hair. another way we could do this is by… Tags: hair, rig iskander Mellakh Mar 8, 2010 29 views
I have added another joint at the back of Deaths main hair. this with a controller gives additional… Tags: softbodies, dynamics iskander Mellakh Feb 16, 2010 33 views
Ok, I have reinstated the conserve on the dynamics controller. This has helped with stopping the tw… Tags: softbodies, dynamics iskander Mellakh Feb 11, 2010 102 views
This is the additional hood controls for death using joints. Tags: deformer, fx iskander Mellakh Feb 8, 2010 33 views
This is a test on the dynamics of deaths hair. mainly done to overcome some issues with the dynamic… Tags: softbodies, dynamics iskander Mellakh Feb 3, 2010 128 views
Hi Ugur, A quick test animation to see how quick you can move deaths hair without it breaking. I th… Tags: softbodies, issue iskander Mellakh Feb 2, 2010 62 views
This is the bake simulation working on Death. it is working quite well. there is an error at the bo… Tags: bake, sim iskander Mellakh Jan 27, 2010 48 views
this is Death with all her dynamics working, a few tweaks to be done but all of that can be done wh… Tags: hood, tail iskander Mellakh Jan 26, 2010 100 views
deaths hood and hair animated dynamically. we may need to tweak the values but all is working so fa… Tags: softbodies, hood iskander Mellakh Jan 26, 2010 45 views
This is slightly too much as it is kind of popping, but luckily it isnt distorting the geometry too… Tags: softbodies, dynamics iskander Mellakh Jan 25, 2010 19 views
this is a test of sh0460 dynamics, it is looking a lot less stiff than previous versions, hopefully… Tags: softbodies, dynamics iskander Mellakh Jan 25, 2010 22 views
Same technique as the previous one, just slightly different weighting. Tags: softbodies, dynamics iskander Mellakh Jan 25, 2010 50 views
I am thinking that this is the closest that I have got so far to what we are looking for. I have ha… Tags: softbodies, dynamics iskander Mellakh Jan 25, 2010 40 views
This is a quick playblast of the animation done on the film with the addition of the dynamic hair d… Tags: softbodies, dynamics iskander Mellakh Jan 23, 2010 66 views
This is a quick playblast of the animation done by Dieter with addition of the dynamic hair. The mo… Tags: softbodies, dynamics iskander Mellakh Jan 23, 2010 32 views
This is an edit of the rig due to the last issue. It needs more testing to see if everything works… Tags: rig, animation iskander Mellakh Jan 22, 2010 36 views
There is a bit of an issue with the joints in deaths hair, We will need to come up with an idea to… Tags: softbodies, dynamics iskander Mellakh Jan 20, 2010 59 views
This is the development website showcasing the work done on a zero-budget, volunteer team based short animated film directed by Michael Cawood.




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